Source DocsJak 2PackageslevelshideoutOn this pagehideout-obssourceTypeshide-door-bhide-door-b: com-airlocksourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-framechild-override: basicroot-override: collide-shapelevel-name: pairopen-test: pairwere-behind?: symbolinner?: symbolsound-behind?: symbolvisible-move?: symbolsaw-pilot?: handlelast-distance: metersy-height: vectorpre-open-speed: floatlatch-closed-time: time-framelatch-open-time: time-framegear: joint-modgear-rot: degreesgear-rotv: degreesopen-frame: floatpre-open-frame: floatlock-frame: floatopen-distance: metersactive-distance: meterssound-id: sound-idgear-sound-id: sound-idsound-gear: sound-specsound-pre-open: sound-specsound-pre-open-stop: sound-specsound-lock-loop: sound-specsound-lock-stop: sound-specsound-open: sound-specsound-open-loop: sound-specsound-open-stop: sound-specsound-close: sound-specsound-close-loop: sound-specsound-close-stop: sound-specsound-post-close: sound-specsound-post-close-stop: sound-specspool-sound-time: time-framedoor-radius: metershide-lighthide-light: process-drawablesourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvnode-list: cspace-arraydraw: draw-controlskel: joint-controlnav: nav-controlalign: align-controlpath: path-controlvol: vol-controlfact: fact-infolink: actor-link-infopart: sparticle-launch-controlwater: water-controlsound: ambient-soundcarry: carry-inforbody: rigid-body-controlstate-flags: state-flagsstate-time: time-frameMethodsidle: unknownFunctionshide-light-spawnhide-light-spawn(arg0: hide-light, arg1: vector, arg2: cspace) => nonesourcehideout-partsourceTypeshide-parthide-part: part-spawnersourceFieldstype: typename: stringmask: process-maskclock: clockparent: pointerbrother: pointerchild: pointerppointer: pointerself: process-treepool: dead-poolstatus: symbolpid: int32main-thread: cpu-threadtop-thread: cpu-threadentity: entity-actorlevel: levelstate: statenext-state: statetrans-hook: functionpost-hook: functionevent-hook: functionallocated-length: int32pad-unknown-0: uint32heap-base: pointerheap-top: pointerheap-cur: pointerstack-frame-top: stack-frameconnection-list: connectablestack: uint8root: trsqvpart: sparticle-launch-controlsound: ambient-soundmode: pointerenable: symbolradius: metersworld-sphere: sphereFunctionscheck-drop-level-hide-fireplace-sparkscheck-drop-level-hide-fireplace-sparks(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: vector) => nonesource